Vendor microReticulum library with boundary mode transport fixes: - Two-whitelist system gates backbone traffic (local addresses + mentioned addresses from local devices) - Allow control_hashes and local destinations through boundary filter (fixes backbone→LoRa path discovery) - Fix get_cached_packet() to call unpack() instead of update_hash() (fixes empty destination_hash in path responses) - LRPROOF Identity::recall null guard - remaining_hops HEADER_1/BROADCAST fix for final-hop delivery - PROOF packets excluded from boundary wrapping - Iterator invalidation fix in transport table cleanup - is_backbone flag replaces string matching for interface identification Firmware changes: - Set is_backbone(true) on backbone TCP interface - Rename default TcpInterface name to BackboneInterface - Update comments for dual-use TcpInterface (backbone + local AP) - Use vendored lib/microReticulum instead of PlatformIO registry
130 lines
5.1 KiB
C++
Executable File
130 lines
5.1 KiB
C++
Executable File
#pragma once
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#include "FileStream.h"
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#include "Log.h"
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#include "Bytes.h"
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#include "Type.h"
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#include <list>
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#include <memory>
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#include <cassert>
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#include <stdint.h>
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namespace RNS {
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class FileSystemImpl {
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protected:
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FileSystemImpl() { MEMF("FileSystem::FileSystemImpl object created, this: 0x%X", this); }
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public:
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virtual ~FileSystemImpl() { MEMF("FileSystem::FileSystemImpl object destroyed, this: 0x%X", this); }
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protected:
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virtual bool init() { return true; }
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virtual void loop() {}
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virtual bool file_exists(const char* file_path) = 0;
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virtual size_t read_file(const char* file_path, Bytes& data) = 0;
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virtual size_t write_file(const char* file_path, const Bytes& data) = 0;
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virtual FileStream open_file(const char* file_path, FileStream::MODE file_mode) = 0;
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virtual bool remove_file(const char* file_path) = 0;
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virtual bool rename_file(const char* from_file_path, const char* to_file_path) = 0;
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virtual bool directory_exists(const char* directory_path) = 0;
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virtual bool create_directory(const char* directory_path) = 0;
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virtual bool remove_directory(const char* directory_path) = 0;
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virtual std::list<std::string> list_directory(const char* directory_path) = 0;
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virtual size_t storage_size() = 0;
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virtual size_t storage_available() = 0;
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friend class FileSystem;
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};
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class FileSystem {
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public:
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FileSystem(Type::NoneConstructor none) {
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MEMF("FileSystem NONE object created, this: 0x%X, impl: 0x%X", this, _impl.get());
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}
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FileSystem(const FileSystem& obj) : _impl(obj._impl) {
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MEMF("FileSystem object copy created, this: 0x%X, impl: 0x%X", this, _impl.get());
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}
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FileSystem(FileSystemImpl* impl) : _impl(impl) {
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MEMF("FileSystem object impl created, this: 0x%X, impl: 0x%X", this, _impl.get());
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}
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virtual ~FileSystem() {
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MEMF("FileSystem object destroyed, this: 0x%X, impl: 0x%X", this, _impl.get());
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}
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inline FileSystem& operator = (const FileSystem& obj) {
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_impl = obj._impl;
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MEMF("FileSystem object copy created by assignment, this: 0x%X, impl: 0x%X", this, _impl.get());
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return *this;
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}
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inline FileSystem& operator = (FileSystemImpl* impl) {
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_impl.reset(impl);
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MEMF("FileSystem object copy created by impl assignment, this: 0x%X, impl: 0x%X", this, _impl.get());
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return *this;
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}
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inline operator bool() const {
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MEMF("FileSystem object bool, this: 0x%X, impl: 0x%X", this, _impl.get());
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return _impl.get() != nullptr;
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}
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inline bool operator < (const FileSystem& obj) const {
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MEMF("FileSystem object <, this: 0x%X, impl: 0x%X", this, _impl.get());
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return _impl.get() < obj._impl.get();
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}
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inline bool operator > (const FileSystem& obj) const {
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MEMF("FileSystem object <, this: 0x%X, impl: 0x%X", this, _impl.get());
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return _impl.get() > obj._impl.get();
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}
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inline bool operator == (const FileSystem& obj) const {
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MEMF("FileSystem object ==, this: 0x%X, impl: 0x%X", this, _impl.get());
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return _impl.get() == obj._impl.get();
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}
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inline bool operator != (const FileSystem& obj) const {
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MEMF("FileSystem object !=, this: 0x%X, impl: 0x%X", this, _impl.get());
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return _impl.get() != obj._impl.get();
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}
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inline FileSystemImpl* get() {
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return _impl.get();
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}
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inline void clear() {
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_impl.reset();
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}
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public:
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inline bool init() { assert(_impl); return _impl->init(); }
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inline void loop() { assert(_impl); return _impl->loop(); }
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inline bool file_exists(const char* file_path) { assert(_impl); return _impl->file_exists(file_path); }
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inline size_t read_file(const char* file_path, Bytes& data) { assert(_impl); return _impl->read_file(file_path, data); }
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inline size_t write_file(const char* file_path, const Bytes& data) { assert(_impl); return _impl->write_file(file_path, data); }
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inline FileStream open_file(const char* file_path, FileStream::MODE file_mode) { return _impl->open_file(file_path, file_mode); }
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inline bool remove_file(const char* file_path) { assert(_impl); return _impl->remove_file(file_path); }
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inline bool rename_file(const char* from_file_path, const char* to_file_path) { assert(_impl); return _impl->rename_file(from_file_path, to_file_path); }
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inline bool directory_exists(const char* directory_path) { assert(_impl); return _impl->directory_exists(directory_path); }
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inline bool create_directory(const char* directory_path) { assert(_impl); return _impl->create_directory(directory_path); }
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inline bool remove_directory(const char* directory_path) { assert(_impl); return _impl->remove_directory(directory_path); }
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inline std::list<std::string> list_directory(const char* directory_path) { assert(_impl); return _impl->list_directory(directory_path); }
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inline size_t storage_size() { assert(_impl); return _impl->storage_size(); }
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inline size_t storage_available() { assert(_impl); return _impl->storage_available(); }
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private:
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std::list<std::string> _empty;
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// getters/setters
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protected:
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public:
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#ifndef NDEBUG
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inline std::string debugString() const {
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std::string dump;
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dump = "FileSystem object, this: " + std::to_string((uintptr_t)this) + ", data: " + std::to_string((uintptr_t)_impl.get());
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return dump;
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}
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#endif
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protected:
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std::shared_ptr<FileSystemImpl> _impl;
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};
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}
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